Is the new Harlequins codex what we expected? Come see our rules breakdown this is the Masque Form for you. 40k FF Harlequins Solitaire. In the new Harlequins codex, this is reflected by a choice of six Masque Forms that provide some powerful – and unusual – bonuses to your. This is the current Edition’s Eldar Harlequins tactics. 7th Edition .. As per Codex, Veil of Tears affects only your Infantry units, so no -3 to hit for your Bikers and Star -/Voidweavers. Beware of potential 40k rulebooks flying into your face.

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It’s a Tax, but all three characters are in a good spot now.

Remember that you still need to to take the following units in a separate Detachment should you wish to use them: His sword hits harder than the kiss and has a leadership debuff and at A 5 6 with the relevant warlord trait if you took him as your WL you insane bastard something is gonna feel the hurt but he lacks the reroll to wound bubble your Troupe Master has which hurts a bit, but this still hits rather hard, is scary to characters, elites, and can put the hurt on hordes.

I performed some math hammer, pitting Troupes against space marines, terminators, death guard, dg termies, ork boyz, wyches, and kabalite warriors. Costs more than Yvraine, but does absolutely nothing for your army other than bodyguard Yvraine – as a melee beatstick he’s far 40j expensive to be worth it.

There aren’t any named Harlequins with rules right now, but since you can field Harlequins in an Ynnari force, the Ynnari named characters are listed here. This mainly stems from the fact that she’s a psyker which means she doesn’t want to be on transports, your clowns want to be in transports.

Phantasmancy is harlrquins unique Harlequins discipline, and it’s a grab bag of buffs, debuffs, and a few direct attacks. The embrace came second overall.

Warhammer 40,/Tactics/Eldar Harlequins(8E) – 1d4chan

The linchpin of any Ynnari detachment, Yvraine costs points and is exclusively armed with Kah-vir, the Sword of Sorrows basically a Force Axe stat-wise. They must now be pure Craftworlds, Drukhari or Harlequins detachments only. Effectively, Ynnari Harlequins are more destructive, but regular Harlequins are more likely to make it into close combat in the first place. Your ad here, right now: Even better though, it allows Harlequins to fall back and still shoot or charge, letting you steal the initiative from your opponents or pull out of difficult fights to charge a more suitable opponent.

The Kiss hits at the same strength as the Embrace, but at 2 worse AP and codes damage double against anything with 3 or more woundsall for a point more, meaning it works well against multi-wound models with invulnerable saves, which pretty much relegates it to fighting characters.

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With 6 attacks, 7 with the relevant Warlord Trait, whatever it is hitting is dying. Only available to Yvraine and the Yncarne, these powers allow them to play both a supportive and offensive role for your army. No longer a mandatory tax, so now the real question is are they worth taking? In 8th, though, you lose the benefit of Rising Crescendo, an codfx useful tool for securing charges and performing counter-charges.

Navigation Main page Recent changes Random page Help. The kiss was never the best weapon in any scenario, even against multi-wound terminators. This page was last modified on 26 Decemberat This special rule lets you pull plenty of shenanigans as well as boosting your speed in general and letting you strike first in the majority of assaults you get into.

You have been bringing those absurdly cheap Warlocks to accompany her, right? Warhammer Tactics 8E Warhammer Tactics.

Warhammer 40,000/Tactics/Eldar Harlequins(8E)

While the 8″ of movement it has may not seem particularly fast, the Yncarne also has the unique ability to teleport to the location where any squad friend or foe is killed, so long as it is at least 1″ away from enemy units. Broadly speaking, the best powers to take on 2 Shadowseers are Webway Dance and Veil of Tears on the Shadowseer in the back and Twilight Pathways and Fog of Dreams on the one in the front; if you only have one, Twilight Pathways and Veil of Tears are probably the best combo intrinsically, letting you get 1 thing you want in position and hard to hurt, but your mileage may vary.

It, therefore, tends to occupy a dual roll, being very good against elite armies such as Custodes, and spam armies such as Orks and Guard; however, the high AP of the Embrace might be preferable against some armies with a higher armour save.

Know what you’re likely to be facing and build your Harlequins accordingly. Now actually a better combatant than Yvraine. While mixed soup lists are over, you can still take these units in separate detachments and remain battle forged. You can freely mix and match within a single unit – no target harlwquins for which this is better than a loadout barlequins for that target, so this is inferior to specializing your units and sending them against barlequins targets they’re good against, but on the other hand, a mixed unit of Embraces and Harlwquins will do reasonably well against whatever your opponent throws at you.

This is the current Edition’s Eldar Harlequins tactics. Special Characters [ edit ] There aren’t any named Harlequins with rules right now, but since you can field Harlequins in an Ynnari force, the Ynnari named characters are listed here.

Because you love practical jokes, big smiles, and grisly murder, have a thing for Carnevale masks, and like laughing at your opponents when your psychedelic clown elves eat entire units in assault at the speed of light. It’s no longer a terrible unit, but it faces some pretty stiff competition in an elite army. As with any Ynnari Psyker, she can use Strength From Death to cast a Psychic Power, the most useful of which will probably be Word of the Phoenix, assuming you haven’t cast it already, as this lets her “pass” the Soulburst trigger to anything you like, even if your opponent has been avoiding letting something react.

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The Caress works better against T5, T8, and T9. However with the Ghost Clowns he can prove useful if less than hyper efficient, just stick him in a clown car with 5 murderous comedians with fusion pistols and embraces. This makes it one of the few units able to deep strike easily within charging range to wreak some melee havoc although it can’t charge when it Deep Strikes and can give it a terrifying threat radius.

General Movement Psychic 7th Fortifications. Badly positioned, they’ll still quickly die to the enemy’s firepower, but with proper planning you’ll be laughing all the way to the circus.

Possibly out and out the best of the three for a Harlequin Ynnari detachment if only going for the one with the main argument for the other two being price alone, but this girl is worth every single point on her own. This is the Harlequin equivalent to the Craftworlder’s Battle Focus plus extra, being more suited to the CC-oriented murderclowns.

Overall an okay discipline, but it requires a lot of careful thought to utilise properly. Given the charge-happy nature of your Harlequins, it’s hardly worth giving up your ability to advance and charge as well as the ability to fall back, shoot and charge again so you can squeeze in a maximum of one extra charge if you kill a squad on your turn. Note that you lose this rule if you field Harlequins in a Ynnari force. With the Haywire and Prismatic Cannons change from Heavy to Assault, you’re now a little more accurate with your shots while on the move, and can even advance for laughs.

Point for point, the blade was best against wyches, and the embrace was best against kabalites, but other than that the caress is most effective AND most cost effective. The high AP makes it better against high armour saves, but not invulnerable saves.