Buy Win at Backgammon New edition by Millard Hopper (ISBN: ) from Amazon’s Book Store. Everyday low prices and free delivery on eligible. Buy Backgammon First by Millard Hopper (ISBN:) from Amazon’s Book Store. Everyday low prices and free delivery on eligible orders. The world’s checker champion describes the origin, history and technique of a game that is fast displacing other games in social and club life.

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The Diagram illustrates the play.

Each player throws one of the dice for the opening play to see who gets first move. ThriftBooks Warehouse, United States. Diagram 10 In the above diagram, Black has won the millrd throw of the dice for a [3] and [1].

All pages are intact, and the cover is intact. Please enter a valid ZIP Code. The Values of Luck and Skill 7.

BACKGAMMON by Millard Hopper | Kirkus Reviews

Diagram 27 Here White throws a [6] and [4]. Doubling and Chouette Chouette 9. Diagram 18 shows the play on the Board. The binding may be slightly damaged but integrity is still intact. The expert player only resorts to it when his opponent mjllard made a series of favorable opening throws which puts him so far ahead that your position is hopeless.


Pages can include considerable notes-in pen or highlighter-but the notes cannot obscure the text. For the final [3], he plays a man from his 8 point to his 5 point. If you can gain control of the majority of points in your Home table you need have no fear of hitting his outside blots.

Black now throws a [6] and [4]. Get the item you ordered or get your money back. A good rule is to baxkgammon your position often during the game so you will know just when you must change your tactics or resort to a Back Game. Diagram 18 Backgammoj, White throws a [3] and a [1] ; he has no men on the 3 or 1 points, so backgammonn move up some of his men from the higher to the lower points.

The purpose of counting Gammons and Backgammons as Double and Triple games is to allow the winner to earn a suitable award for winning a decisive victory. If Miloard can hit this blot he has his Back game well under way and even though he is about hopperr throws behind as the position stands, if he can keep hitting the Black man as it retravels around the board and at the same time succeed in hitting another Black blot he has an excellent chance for victory.


While luck plays a great part in the results of the game where players are equally matched, still, a skillful player when paired against a haphazard one, will far excel his bcakgammon adversary. An excellent combination of instructions, hints, suggestions, diagrams and problems designed to help the beginner master the game.

For additional information, see the Global Shipping Program terms and conditions – opens in a new window or tab No additional import charges on delivery Delivery: This shows the penalty that often comes from leaving a Blot. To illustrate this, set up your men for the start of the game, as shown in Diagram 4. This amount is subject to change until you make payment.

Diagram 5 White Playing a [6] and [5] In following these plays from the Diagrams the reader should make the actual plays on his Backgammon board. The total number of different throws that can be made with two dice are thirty-six. This hazard of leaving a Blot which is often compulsory when you have no other play to make bacgammon what adds the fun and excitement to the game.

Actually, bac,gammon waiting and caution are a part of every game and carries no specific type of play, like the other games. White winning the [3] and [1] throw, plays it in the best way possible, by blocking the 5 point in his Home table. The Back game is only adopted as an alternative when your opponent has millqrd an overwhelming lead in the game. Even if he manages to block your 2 point as well as the 1, he still will have a difficult road to travel with his Back Game hoppdr to be effective calls for the occupation of at least three points in your Home table.

Life, with its wars, worries, and disappointments, has always sought a haven of refuge in the realm of mental diversions. A very strong throw. Diagrams and text demonstrate the basic rules and plays of this popular parlor game as well vackgammon introducing advanced moves. This has been accomplished by introducing a simple presentation of the manner of play, so that the plays can be shown at a glance.

The players each throw one dice to decide who gets the opening play, and White wins the throw, a [3] and [1], millars of the best opening throws in the game. Please enter a number less than or equal to 0. If you had a man on your 12 point and you throw a [6], you would play this man into your Home table. Black gets a very unfortunate throw of [5] and [6] which compels him to leave a blot on his Bar point. There are even backgammon problems for the reader to solve.


Win at Backgammon – Millard Hopper – Google Books

Also, when leaving a blot, try and choose a point which is more likely bac,gammon be covered next throw. It is obvious that one or two hits would soon overcome any superiority you might have gained over your opponent by getting a series of high initial throws.

Through a wealth of diagrams, remarkably clear explanations, and a sample game backagmmon play-by-play analysis of moves and strategy, he makes the game simple enough for anyone to play.

If your opponent has succeeded in gaining control of three points in your Home table your next effort must be to establish some blocked points in your outer table, from the 7 to the 12 point. Spread your other men so that they can act as sharp-shooters to hit any of his men that bakgammon retravel around the board.

This enables you to register the mechanics of the plays in your mind and gives an opportunity to judge the distances between the various points without having to count each point as you make your move.

The following diagram shows the board set up ready for the game, with both White and Black men in position. If he rehits you, it will retard your game which is exactly what he does not want to do. The fun of Backgammon is in its constantly changing advantages and startling surprises that hackgammon frequently during the game.

By studying the set-up of the pieces backyammon will be familiar with both the Black as well as the White side of the game. He leaves a blot on his 10 point, but Black must throw either a [6] and [1] or [6] and [2] to hit this blot.