Castlevania: Order of Ecclesia is the third Nintendo DS game in the Castlevania series. Players take on the role of Shanoa, a member of the Order of Ecclesia. Beating the game for the first time will unlock new modes. A bat will appear next to your save file which you can select to start a new game. Everything carries. Castlevania: Order of Ecclesia walkthrough part 2. mode, and I’d also like to see a decent guide for the Large Cavern and Training Hall.

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BradyGames Order of Ecclesia Official Strategy Guide | Castlevania Wiki | FANDOM powered by Wikia

Continue to the left. It will then start attacking you without warning so expect to get damaged a lot unless your reflexes are good and if you’re lucky.

Incase if you could not finish him yet, his next move probably will be walking to you and kick, assuming your HP is very low now since Dominus Agony reducing your HP, so heal your HP with items now. Attack the lower left wall to reveal a hidden room containing a Death Ring. Wait till you get a clear shot 2 oclock then release.

WALKTHROUGH – Guide for Castlevania: Order of Ecclesia

Make your way to the cliff in the center of the map, where you can find the Rock Knights and Yeti on the suspension bridge. Grab the the Sandals X6 and equip it. Don’t kill it yet; wait for a glyph that will appear while it is summoning then absorb it.

Once in full control of Shanoa, save your game. Fight your way through the hallway with two automatons and continue to the left to reach xastlevania next area. Grab the Emperor Ring there and continue to the next screen to the left. Defeat the enemies and continue to the left to find another G on the ledge.


There doesn’t seem to be anything about them on the web. Along the way you can pick up bonus items that enhance your abilities, such as faster walk speed, higher jump, etc. The glyph there is creating massive winds the will force you leftward. Albus is an agile fighter which will make doding his attacks a bit difficult. Activate Paries glyph to get pass the wall.

Drop again to the next vertical shaft then enter the teleporter room to the upper left of the next section. Beside this, check the bottom room for Valkyrie Mail.

Allow the spotlight to shine on you so a sturdy Tin Man appears. Wait for the two horizontal spikes to move to the right and the vertical spike up. The boss will throw out some bombs and the explosion will damage all the straight lines extending from the bombs. As for Enkidu, he moves very slow, so can be dodged easily. Sound mode can be selected from the main menu. Grab the Priestess Ring there. Obtain Ordinary Rock relic double jump in Skeleton Cave.

Find Mouse – Located in Kalidus Channel, found in the sinked ship in the bottom left area, around the Merman enemy.

Continue to the rightmost room to reveal a teleporter. Move right, which is the last area of the map, if you alert the security and guied to defeat all the enemies, a secret treasure will appear which contains a Strength Ring.

Grab the chest in the middle and then save your game. Fly at head height to hit him when he appears with two shots, then fly a bit above his head, then repeating. Save the game again if you want then continue to the lower left for a boss fight. If you beat the whole course without dying, you’ll get a reward depending on how long it took you to beat it.


You’ll find several bone pillars as soon as you land on the floor.

Table of Contents

Now see the platform just above the door? On the vertical passageway, use the platforms in the middle to reach the tower.

This is really frustrating and time-consuming so don’t look for an easier way to do this. Continue to the left to reach the exit. Return to the previous room and attack casrlevania edge of the ledge in the middle of the room to obtain Green Drops. Start by jumping on the platform to the right. Finally you are able to perform the jump in the midair.

This room should be a large one with fallen pillars with some Lizardmen and Imps. The next block is higher than before; the glyph should be immediately visible to you at the moment wait for the guidw horizontal spikes to go to the right while the slow moving vertical spike goes down.

Jump to the top platform, destroy the clock and jump to that ledge. Use your double jump ability to reach the topmost level of the dungeon to find a villager called Aeon, as well as the Tower Ring.

Return to the previous room. Enter the room to the top left to face the boss.

This Union uses 50 hearts. Repeat until the crossbow is destroyed then begin attacking his front knees.