The name CFOP comes from the steps involved (Cross, F2L, OLL, PLL), and you may also see it referred to as the Fridrich method (after Jessica Fridrich, who. CFOP (Cross, F2L, OLL, PLL, pronounced C-F-O-P or C-fop) is a It is also known as the Fridrich Method after its popularizer, Jessica Fridrich. The CFOP Method (Cross – F2L – OLL – PLL), sometimes known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3.

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However, note that this is a few seconds slower.

As you might well imagine, this means that full CFOP fridroch a lot of algorithms in it – one for every situation you might encounter. You want a taste of the high-flying, rock and roll lifestyle of the speedcuber.

Speedcubing Guide

That’s why there’s a big scary table of algorithms lurking on the algorithms pagebut because we’re using our frjdrich 2-look shortcut, you only need to know the following seven.

The last B turn is done by the right hand index finger. The completion of this step leaves one with just the last layer, typically placed on top.

Using this algorithm is much faster, as it makes a cross in one go. This completes the cube, which you probably know looks like this:.

In this situation, fridrrich first algorithm uses the empty space between the red and blue faces to move the red-blue edge piece so it can be easily paired and inserted.

CFOP is heavily used and relied upon by many speedcubersincluding Rowe HesslerMats Valkand Feliks Zemdegs for its heavy reliance on algorithmspattern recognition and muscle memory ; as opposed to more intuitive methods such as the Roux or Petrus method.

Speedcubing Guide | SolveTheCube

According to Singmaster’s report on the world championship, Fridrich was then using a basic layer method, while Dutch competitor Guus Razoux Schultz fridriich a primitive F2L system.

The corner pieces should then be permuted correctly in relation to each other – but you might need to turn the top layer so that they are back in the right places. Please help improve this section by adding citations to reliable sources. But the second algorithm is considerably quicker to perform, as you kll have to adjust your hand position at all. Mostly, people learn 1-look PLL before 1-look OLL, as there are fewer of them fridric learn and they are more easily frdirich. Well go ahead, but don’t blame me when you’re trying to make friends with other speedcubers and you have to listen to “Wait, do you mean COLL as in orienting and permuting last layer corners while preserving edge orientation, or just orienting the corners and preserving edge orientation but ignoring all last layer permutation?


Archived from the original on Several high-profile cubers have long disputed this terminology; Ron van Bruchemfamously, has publicly written that he will never call CFOP the “Fridrich Method.

As you practise incorporating the techniques on this page into your solves, you will learn to recognise the various other OLL and PLL situations, which will help immensely in their memorisation. I assure you that the rabbit hole goes even deeper than that, and every situation actually has multiple algorithms for your learning pleasure.

Headlights to be faced to the left. This guide takes ffridrich through every step of the CFOP speedcubing method.

Much like the Sexy Move highlighted in red before, the sequence R’ F R F’ is a trigger called the Sledgehammer, and you’ll spot it lurking about in other places and algorithms. So the first algorithm orients all the last layer pieces makes them all face the right way, i. Make a cross on one side by solving all edges of a given face. But sometimes it can be advantageous to disturb unsolved spaces by choosing a space to build your corner-edge pair that also assists the creation of the next pair.

frifrich You aren’t satisfied with people standing around for 2 minutes while you solve it because that guy at the office didn’t believe you. Compare these two algorithms:. Headlights facing to the left. This advice applies to all of steps in this guide, but it is most important during F2L and step 1, the cross. This database is part of the speedsolving.


Of course, when you’re just sat at home on a lazy Sunday idling the afternoon away with a Rubik’s Cube you likely won’t fridricy paying much attention to official WCA competition rules, but it does give you something to aim for.

OLL Algorithms – CFOP SpeedSolving OLL #57 Cases

So instead, what we’re going to do, you and I, is cheat a little. This page was last edited on 17 Decemberat Not logged in Create account Log in.

Going slowly isn’t better – going faster is better, but you’ll get faster by going slower. The first approach involves taking each edge piece, putting it above where it needs to go, and turning the appropriate face twice to place the piece on the bottom layer. Those new to OLL break frdrich the step into two.

Your cube should now look similar to the image on the right and your first look PLL is complete. I would recommend that you keep using the 2-look algorithms until you feel confident with most of this speedcubing guide. This is actually the first look OLL bet you didn’t know you were doing it all along.

These steps are solved using only one algorithm each. Recognized by 2 pairs of headlights, to be faced to the sides.

The bar is facing right when P is upside-down. This section does not cite any sources. Distinguished from the Sune by the side the non-oriented corners are facing.

Jared’s Cube Page

While this is also an excellent life tip, some situations are just better handled on a specific side of the cube. This practise is called lookaheadand is vital if you want to achieve opl times under 20 seconds. However, there is such a list on the algorithms pagewhere you can see each F2L case and how to solve it.